Last week, 30-plus attendees of the 24th Hands-on Agile meetup ran a virtual Barcamp experiment w/ MIT’s Unhangout, an open-source platform for organizing attendee-driven virtual open space events.
Read on and learn whether Unhangout is a suitable solution to remote collaboration challenges.
📅 Join the 25th Hands-on Agile meetup on August 20, 2020, to explore the virtual Ecocycle Planning.
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BarCamps, unconferences — we know open space events under different labels. They have become very popular in the last years, either organized by an independent community or within organizations:
When people must tackle a common complex challenge, you can release their inherent creativity and leadership as well as their capacity to self-organize. Open Space makes it possible to include everybody in constructing agendas and addressing issues that are important to them. Having co-created the agenda and free to follow their passion, people will take responsibility very quickly for solving problems and moving into action. Letting go of central control (i.e., the agenda and assignments) and putting it in the hands of all the participants generates commitment, action, innovation, and follow-through. You can use Open Space with groups as large as a couple of thousand people!
Source: Liberating Structures: Open Space Technology.
How do open space events work in practice? The Agile Camp Berlin describes the magic of self-organization at work:
Usually, people who share a common interest meet and work on topics. Meaning: Everybody can present a session, even is encouraged to do so. If there’s a topic you want to present, discuss, try out or you just want to ask the community for help: the pitching session in the morning of the BarCamp gives you the opportunity to propose your topic. After the initial pitching of sessions, all proposed sessions will be mapped to the spots and rooms. After that, the law of the two feet will apply. Law of the two feet means: if you decide that a session might be valuable for you, you show this by attending it. Sometimes there’s the situation that there are more proposed sessions than slots. In that case, we vote collectively, and the most popular sessions get a slot.
Source: Agile Camp Berlin: What is Barcamp?
Unhangout promises to solve a problem we are facing if we consider Zoom to run a virtual Barcamp: How do we ensure that the law-of-two-feet still applies to a virtual Barcamp? By making everyone a co-host in Zoom? Probably, that is not the best idea in some situations. Alternatively, Manually assigning people to sessions in breakout rooms would not just create a massive administrative overhead. It would also introduce a dependency that might threaten what makes open space events so successful: autonomy, self-organization, and serendipity.
This is where Unhangout comes into play to help organize a virtual Barcamp:
Unhangout is an open-source platform for running large-scale, participant-driven events online. Each event has a landing page, which we call the lobby. When participants arrive, they can see who else is there and chat with each other. Hosts can welcome their community and do introductions in a video window that gets streamed into the lobby. Participants can then join breakouts, which are small group video chats, for in-depth conversations, peer-to-peer learning, and collaboration on projects.
Source: Lost on 2022-01-18.
In other words: Unhangout’s unique value proposition is the free movement of attendees of the virtual Barcamp between breakout sessions. And we put it to the test.
Unhangout comprises of two main areas: a) the lobby of the event and b) the breakout room. The following screenshots were taken on an exploratory session.
Unhangout’s lobby is the space where all participants of the virtual Barcamp meet:
Unhangout’s breakout rooms are where the action happens. If you know Zoom or Google Meet, you will feel familiar with the functionality on offer:
There are several shortcomings of Unhangout that come to mind regarding the organization of a larger virtual Barcamp:
While we could not address the #2 and #3, we decided to remedy the lack of a video chat in the lobby by moving the lobby to Zoom. We hence used Zoom as a wrapper application for the virtual Barcamp: We started with the kick-off in Zoom, then moved to Unhangout for the session planning and the breakout sessions, and closed the event in the Zoom lobby. However, engaging Zoom for this purpose caused audio and webcam issues in some configuration—it was either Zoom or Unhangout, but not both at the same time.
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Organization-wise, we followed these subsequent steps—directly taken from the skript—to accomplish the test:
The whole exercise with a short debriefing/retrospective took about 2.5 hours, including a break. The number of participants peaked about half an hour into our virtual strategy session. (38 out of 102 who RSVPed.)
These are the lessons learned from running a virtual Barcamp with Unhangout:
The following quotes regarding the positive sides of Unhangout are from the participants:
The following quotes regarding the negative sides of Unhangout are from the participants:
Does Unhangout support a virtual Barcamp organization, a remote unconference, and a distributed open space event? Yes, it does as long as the group is small; 30 people can be well supported, particularly if they already know each other. Otherwise, a different set-up may prove to be more useful. The idea of utilizing Zoom as a wrapper for Unhangout worked okayish for the majority of participants. However, there are configurations where Zoom and Unhangout are colliding in their respective attempt to gain control over microphones and webcams.
Have you hosted a virtual Barcamp in the past? If so, what set-up have you used? Please share it with us in the comments.
📅 Join the 25th Hands-on Agile meetup on August 20, 2020, to explore the virtual Ecocycle Planning:
At the end of March, we ran a Remote Agile Practices & Tools live virtual class with about 30 participants from all over Europe, the Eastern Seaboard, and Canada. The participants agreed on recording it and make it available to the agile community. We edited the recording slightly; for example, we removed the waiting time during the exercise timeboxes. Otherwise, the video accurately reflects how one way of collaborating with a distributed team using Zoom breakout rooms may work.
Except for three teaching blocks of about 20 minutes in total, the whole Remote Agile Practices & Tools class of 2:45 hours comprised of interactive work:
If you have any questions regarding the class, please let me know via the comments, or contact me in the Hands-on Agile Slack community.
If the video snippet does not play, please watch the video on Youtube: Remote Agile (1) Replay: Practices and Tools for Scrum Masters, Agile Coaches, and Product Owners.
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Hands-on Agile #23: Quo Vadis, Scrum Master: The Results of Our Virtual Strategy Session.
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